Tag Archive: 'opnet training'

Comparative Analysis of Protocol RIP, OSPF, RIGRP and IGRP for Service Video Conferencing, E-mail, FTP, HTTP

In this study we present a simulation based comparative performance analysis between RIP, OSPF, EIGRP and IGRP for real time applications by using OPNET. The evaluation is done based on different aspects such as packet delay variation, packet end-to-end delay as well as video traffic, download response time, upload response time in E-mail, FTP, page response […]

Co-ordinate interleaved amplify-and-forward relaying with a multi-antenna relay

Amplify-and-forward (AF) relaying protocols are an important class of cooperative relaying protocols. Non-orthogonal AF (NAF) relaying, where the source sends new information while the relay forwards previously transmitted information, can achieve higher transmission rates than orthogonal relaying, where the source and relay do not transmit simultaneously. However, all the transmitted symbols in NAF relaying do […]

Efficient MAC protocols optimization for future high density WLANS

Recently, the High Efficiency WLAN or simply HEW study group was created within IEEE 802.11 working group. This study group considers the improvement of spectrum efficiency to enhance the system’s area throughput in high density scenarios. Subsequently, this led to the creation of a new task group called 802.11ax, which is expected to deliver the […]

Visualization of large wireless network behavior using random matrix theory

Recent works on the universality of Empirical Spectral Density (E.S.D) of Random Matrices have provided a framework to study the asymptotic behavior of random network data. In this paper, the behavior of a wireless campus network with low received base-station transmit power is investigated. Mobile users are organized into 10 clusters of 25 mobile users […]

Characterization of Wireless Mesh Network performance in an experimental test bed

Studies in Wireless Mesh Networks have often focused on the comparison of various mesh protocols, or the design of new mesh protocols in a simulation environment (such as NS2, OPNET etc.). However the results obtained in a simulation environment are sometimes not valid in a real site where the network is meant to be deployed. This paper […]

Link adaptation strategy for healthcare application on IEEE 802.15.4 WPANs

The signaling of the healthcare applications needs the error performance and the multiple data rate for different target rates of various bio-signals. In this paper, we propose a link adaptation strategy on the multi-rate modulation set for IEEE 802.15.4 wireless personal area networks (WPANs). The protocol stack made by the network simulator OPNET is used to verify […]

A home cloud-based home network auto-configuration using SDN

In recent years, the prevalence of network devices such as smartphones, smart appliances, and various sensors has increased. As a result, interest in and demand for home networks has steadily increased. So, auto-configuration problems in home networks are very important and must be addressed, because some household members will not be familiar with the Information Technology (IT) devices […]

Improving spam detection in Online Social Networks

Online Social Networks (OSNs) are deemed to be the most sought-after societal tool used by the masses world over to communicate and transmit information. Our dependence on these platforms for seeking opinions, news, updates, etc. is increasing. While it is true that OSNs have become a new medium for dissemination of information, at the same […]

A measurement model for trustworthiness of information on social network services

Due to the spread of unreliable online information on social network services (SNS), the users are faced with a difficult problem for determining if the information is trustworthy or not. At present, the users should make a decision overall by themselves for trustworthiness of information. Therefore, we need a way to systematically evaluate trustworthiness of information on […]

A Dynamic Networking Substrate for Distributed MMOGs

This paper proposes a distributed and dynamic networking architecture for massively multiplayer online games (MMOGs). The MMOG networks deal with the challenge of update message exchange among a large number of players that are subject to both mobility (constant change of virtual location) and churn (joining and leaving the physical network at will). Ideally, a player’s update […]